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About a week ago, some YouTubers and journalists had the opportunity to share their impressions of the upcoming action game MindsEye. Behind that game is the former producer of Rockstar's hits, Leslie Benzies, and that's about its main trump card that no one is too enamored with.
Reactions from those who have played MindsEye are generally reserved at best, but the tone is overwhelmingly negative. Skepticism towards the quality of the game is shared by many players on YouTube and other social networks, among whom the disclosure of the price and accompanying content for the game did not go well.
All this negativity surrounding the game has not gone unnoticed by the Build A Rocket Boy development team, and one of the studio heads has a pretty crazy explanation for it.
On the game's official Discord server, Mark Gerhard of Build A Rocket Boy made the claim that people are being paid to spread negativity about MindsEye, that is, they have a financial interest in it. In addition, Gerhard said that it is not difficult to figure out who is financing them, alluding to Rockstar Games as the former studio of Leslie Benzies.
Benzies parted ways with the Rockstar Games
Benzies parted ways with the Rockstar Games team on rather acrimonious terms, and in 2016, he sued the studio for $150 million in unpaid royalties. The case ultimately ended in a settlement, but apparently not a reconciliation between the two parties. It's hard to say whether there's any truth to these allegations, but there's little chance that Rockstar is bothering with this game when they're finishing the most anticipated game of all time. After all, the people Benzies had a falling out with while he was at Rockstar are mostly no longer at the studio anyway.
The new game from the former screenwriter of the cult GTA titles has seemed like a lost cause to us for some time even before launch, and now we have received new information that seems confusing and worrying at the same time.
To begin with, MindsEye will cost 60 euros, but not because of its high-end production - because this is not a high-budget game by today's terms. This is actually a game with a shorter campaign (they say around 15 hours, though that's probably a stretch) that the developers hope you'll keep playing with additional missions and content created by other players (PC only).